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War....Lets Speed it up!!

H2O

Member
Joined
Feb 2, 2019
Messages
35
Do we really need a "Day 1" of war? Hitting your 5 out post's just so you can craft your attacks is a complete waste of time. Scrap that all together. Once you get a War there should be 48 hour timer that starts. No Crafting attacks anymore, instead if your opted in then your in and have 3 attacks. Period.

Also once both teams have used all of their attacks, the war should END regardless of how much time is left!! Lets speed this whole thing up a bit!!

One more thing, You should make a "Forfeit Button" that only the Capo would have access too during war. If a team is getting destroyed and mathematically there is no way to win the capo of the team getting beat could "forfeit" to end the war and take the L. Why drag out the inevitable?

The other team would get the Win of course and players would be reimbursed the game cash for unused troops if they pre-loaded them and couldn't use them because of the forfeit.
 

April - FTX Games

Administrator
Staff member
Joined
Apr 1, 2019
Messages
700
Hello @H2O, and thank you very much for your suggestions! I've shared them with our team for their consideration.
 

Beeftaco

New Member
Joined
Apr 16, 2019
Messages
15
Yes, that part of the war is beyond horrible. Crafting attacks is annoying and waiting for the war to end is insanely annoying. You would think ftx would.make more money having shorter wars due to people speeding up their defense crafts to prep for war. Don't know... they might just listen and fix it. But probablu not... more like extend it to 2 days of crafting attacks.
 
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