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  1. Revilo

    Offer problems

    prices stay the same until you buy a more expensive offer ...
  2. Revilo

    Offer problems

    Far as I know, once you buy a higher offer you won't see the cheaper ones anymore. e.g. if you buy a 23.99 package, you won't see the 11.99 offers anymore ...
  3. Revilo

    Why event milestone rewards are different?

    Buildings have more health and deal more damage. I think it was 10%. Therefor the rewards are increased by 20%. Plus you need minimum lvl33 sic. depending on your player lvl maybe even lvl50.
  4. Revilo

    How can i get "Widdow" Sicario ?

    Easy. Invent a time machine. travel back to Oct. 31th 2016 and complete the mission chain. ;) Widow was only available during a special Halloween mission.
  5. Revilo

    Why event milestone rewards are different?

    Well, maybe we didn't spend enough gold so far to qualify for higher rewards ;)
  6. Revilo

    Why event milestone rewards are different?

    Maybe it depends on the player level you are at. I am at lvl 43. Hard requires min. lvl 33 sic and there are 25 outposts.
  7. Revilo

    Why are all my enemy Outposts 8 or 9 levels ahead of me. Match making sucks. More Balance needed

    I beat this outpost with a combination of 1 Scorpion, 2 Diegos and 1 La Quica. Two fire bomb runs on the right hand side nerve gas cannon - one at the upper right corner, one at the lower right corner. One (maybe two) missiles to finish off the RL and mortar underneath. Maybe one more missile if...
  8. Revilo

    exact fire bomb damage to a single target?

    Well, in training camp it says "shots per second: 8" and it displays the damage per shot. The numbers add up about right if you assume that a single target gets hit by 6 shots (given you aim at a corner). 26.510 / 8 = 3.313,75 x 6 = 19.882,5. That puts it right in the middle of the range I...
  9. Revilo

    exact fire bomb damage to a single target?

    Hi guys, of course I know that fb damage is spread out across a certain area but is there any way to determine the exact amount of damage dealt to a single spot by fire bombs (other than trial and error)? Take for instance an enemy outpost with couple of nerve gas cannons lvl 9 ... health is...
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