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SignUp Now!That sounds like an idea that has some merit and could be built upon. Maybe add points for successful attacks as well.Maybe they should introduce new system for ratings and tournaments, which could work best between the same levels. For example, rating by combining the percentages of wins for attacking and base defenses. Let's say someone has 93% of succesful raids on players, and 21% percent of base defense successes. So his rating would be (93 + 21)/2=57. Something like this could improve the balance between offense and defense.
yeah in theory is sound good...but what if on the last day in league when you start your reveng attack happen to 60% of players are online?36 points is a lot. You don't need to come in 1st but you do need to come in 5th if you want to advance.
My advice, go for 15th place.
Here's the plan. Play well during the week getting all the points you can. Four days before the end of the league, stop taking revenge attacks. On the day the league ends manage your points closely so you finish in 15th place. Ideally; you want a map full of opponents and a queue of revenge attacks to start the new week.
The following week, use the same strategy and aim for fourth of fifth. Your backlog of opponents from this week should carry you forward for several weeks if you manage it well.
Now my secret is out...
Good luck.