That seems like the best idea floating around and for the most part what I try to do when I can. I just think its stupid. This is a mobile game. Its it silly to Me to think that the only way to progress on it is to sit with the app open for hours while You are only playing part of that time. I mean if thats what the developers want the game to be, fine, thats their choice. I guess it just might not be for Me. I doubt Im in the minority.
Whats the huge difference in cartels? I think mine is pretty decent. We have mostly active players.
Since I started playing, the game has been fairly easy in terms of progression. I distinctly remember the only difficulties I had was when I first encountered stone, and then iron. I don't remember what level those two resources first appeared but I remember it being really difficult to obtain them for upgrades. However, after awhile they both became easier to obtain and now I have too much of them. I don't know where I was going with that except to maybe say stick with it because it gets easier once you get over small obstacles.
I agree with you that it is far too difficult to protect your resources. You bring up a good point in that as a mobile game, people are not going to be active 24/7 so they should not be penalized so severely. Truthfully, I can't pretend like I experience it as badly as other players since I run the game for roughly 12 hours a day so I get raided far less, but I can definitely empathize. Hopefully the devs are taking feedback regarding the bunker and make changes so it's easier to preserve resources.
For the last 3 months, I stayed in my first cartel because it was pretty chill and I was made capo because I am a super active player. However, the cartel wasn't very active and therefore we didn't win very many wars. Which was fine until you hit a level where you
need cartel winnings to help upgrade buildings, so recently I switched to a pretty good cartel that's ranked on the leaderboard. Not only do I benefit from winning resources from wars, but the cartel bonuses can provide a buff to your defenses. I normally didn't care about getting raided because I account for it and play around it, so I didn't put up effort into base layout. However, the minute I changed cartels and my layout, I started getting successful base defenses. Could be a coincidence, but I really think it helped since all my buildings got more HP and DMG.
Timing is very important in this game in terms of resources especially now they changed how ports work (they really need to bring back the boat ). It's easier to upgrade when you attack a bunch of bases for resources right before you're about to win a cartel war. That way you get a sudden increase of resources and that should help make upgrades without the problem of raids. But again, this was much easier when they had the boat for ports.
What does your current base layout look like?