Any amateur could fix about 5 of these once posted issues in 1 day. Over 1 year and they can't even move the vulnerable message to not collide with tournament timers by -X px .... just wow re: much complex, super hard.....
I think FTX are the ones who are spreading misinformation on how hard it is to "fix" our feedbacked issues, any coder can attest to this by simply looking at the tools used to develop this game.
They don't care, otherwise a few basic fixes as the one example above would have been done months / year(s) ago, most of them involve adjusting just a few numbers, yet they tell the public it's "complex" to fix these issues - all the while they develop an entirely new event that has more pay to win instead, and practice the -- tactics of testing how much real money gets generated on live servers in different regions (see walter white scandal in BB) and releasing untested content to live servers with no care on how it affects their paying base.
Just why?
Look at the Sicario prices on these "deals" ... FTX and friends make enough profit off this game to atleast give us some polish to these archaic systems that are currently in place... It's not like these dev's built their own customized engine, this is all standardized stuff.
Bonus points to whoever points out the laughable tool(s) used.