I think all of us agree when I say that there had something to be done against no deploy and flashers. So the warden tower for itself is a good idea but it has to be balanced a little bit.
These two simple changes can make the game more challenging again and stop frustration:
1) Double the percentages of Forta- and Miguel-talents (anti rocket and anti firebomb). This will stop no deploy immediately.
2) Change behavior of warden tower that way that it shortens the flashtime by 10 to XX percent depending on its level.
That‘s it. What do you think?
These two simple changes can make the game more challenging again and stop frustration:
1) Double the percentages of Forta- and Miguel-talents (anti rocket and anti firebomb). This will stop no deploy immediately.
2) Change behavior of warden tower that way that it shortens the flashtime by 10 to XX percent depending on its level.
That‘s it. What do you think?