Narcobuster, nobody is complaining about the pace you can grow, levelwise. Thats made possible for everyone, even players without skills and money can reach level 60 from what I've seen. I've been noticing the imbalance in several other aspects of the game. The most important one to mention is that hard work (activity) and/or skills should always be rewarded somehow to keep the majority of the community satisfied. Everyone loves to win or at least have a fair chance to win. When you can't win any events or even win wars with brains, skills or activity, eventually a lot of gamers walk away from a game like this and quit.
From community perspective, active or smart/talented gamers are exactly the ones you need in games likes these, cause they can teach others and they can be an inspiration. More of this type will raise satisfaction level in the community for sure.
FTX should find ways to decrease the unfairness in the game, only then the game can grow again.
My advice to FTX is try another direction for once, less money-oriented. You have more than enough features that cost us money.
Start with one update equally favorable for everyone and you'll see how content everyone will be.
It would be the first one since the start.. it's about time, right?