Snark
Member
- Joined
- Jan 17, 2020
- Messages
- 31
Why remove paratroopers in these events when the top 1-15 just firebomb/missile the finca and cheese the event to clear it under 4,5,6 minutes.
I don't mind people no deploying these events, it's funny to me; especially funny that there is absolutely no regard from FTX to incorporate any balance or bi-weekly altering win mechanics to these events, regardless of how boringly easy they always have been.
You are really only hurting those that full deploy the whole way through; also, the way you removed para's from the UI messes up the whole attack menu for everyone.
The placement rewards are garbage indicative of the quality of these events, and the event bases are super horrifyingly bad offering 0 challenge, but the principle of the matter is the same. Although the quality of these events isn't my main concern, nor is placing above those that cheese the boring events, but that of pure curiosity what the train of thought was here when deciding to remove paratroopers in the first place?
Is there a reason for removing paratroopers? or do you just like weighing down the underdogs even further
Places 1-15: All no deployers just FB/missiling fincas to clear the event in 7 minutes or under
Places 15-End: full deployers in 20 minutes or over *you decided to remove a skill from this group?
Just reinstate the paratroopers, these events are boring and ruined anyways.
I don't mind people no deploying these events, it's funny to me; especially funny that there is absolutely no regard from FTX to incorporate any balance or bi-weekly altering win mechanics to these events, regardless of how boringly easy they always have been.
You are really only hurting those that full deploy the whole way through; also, the way you removed para's from the UI messes up the whole attack menu for everyone.
The placement rewards are garbage indicative of the quality of these events, and the event bases are super horrifyingly bad offering 0 challenge, but the principle of the matter is the same. Although the quality of these events isn't my main concern, nor is placing above those that cheese the boring events, but that of pure curiosity what the train of thought was here when deciding to remove paratroopers in the first place?
Is there a reason for removing paratroopers? or do you just like weighing down the underdogs even further
Places 1-15: All no deployers just FB/missiling fincas to clear the event in 7 minutes or under
Places 15-End: full deployers in 20 minutes or over *you decided to remove a skill from this group?
Just reinstate the paratroopers, these events are boring and ruined anyways.
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