Vinnie Di Maggio
Active Member
- Joined
- Apr 14, 2017
- Messages
- 331
Well that's precisely where I'm stuck right now so here it is:So this is checkpoint 20 my friends. I Wonder what's checkpoint 25 gonna look like? View attachment 540
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SignUp Now!Well that's precisely where I'm stuck right now so here it is:So this is checkpoint 20 my friends. I Wonder what's checkpoint 25 gonna look like? View attachment 540
lol you seem to be a mathematician. btw good effort on these calculations. ( didn't read them though sorry)I'll break it down for you.
I base it on your numbers (destroy a 168000 finca with 4 missile shots).
168000/4 = 42000 and 168000/3 = 56000 so the players you are referring to have a missile damage in the 42000 - 55999 range.
If they were to take out a 270000 finca with 5 missile shots (which is probably around the maximum number of shots you can get without gaining energy), they would need at least 54000 damage/missile (= 270000/5).
Among the given range (42000-55999), players who have at least 54000 damage/missile amount to 14,3%. That is provided the progression curve is linear, which might not be the case but is likely close to the reality. Calculation is as follows:
55999 - 42000 = 13999
55999 - 54000 = 1999
1999 / 13999 = 14,3%
You would have to define "normal player" and "spend much" because these could have very different meanings in different people's minds. I don't have access to the subscription offer. I consider myself a "normal" adult player: I buy gold around twice a month, which roughly amounts to a handphone plan.
You seem to always have something to complain about, but I don't quite understand what exactly is your concern.
looks easy, just have to destroy the 4 rockets launchers.i can do it if by some miracle i reach there.
Actually not many players at all can finish it, a specially this one.. those before was way better, at least u can collect some rewards until middle of the game..so you cant finish the event? lol, not everyone can bro, just gotta deal with it (no offence)
theres no way to make it 'equal' without making it 'too hard' or 'too easy' for SOME people
Really? What about the 3 nerve gas cannons and the 6 piercing cannons, all with health levels above one missile shot's reach?looks easy, just have to destroy the 4 rockets launchers.
Well I'd say you have to make surgical strikes with firebombs... All the weapons are very low level ones so if you tap the right spot you can actually take out a lot of them at once. You'll still have to deal with some RL and nerve gas cannons because you won't be able to take them all, but their damage is very limited so with a few, smart troop moves you might be able to complete it.any tip for me to clear level 20 checkpoint?
For my part I like it. I can see from one event to the next one (well at least for the two first ones since this one has an increased difficulty level) how much progress I've made in the game. Apart from the rankings vs other players, I can see how much improvement I've made, both in firepower and tactics. I think it's nice and it wouldn't be the case if everyone was potentially able to complete all checkpoints.I do think it would be nicer if everyone could finish the event even if they have to struggle abit, this idea that players are getting to outpost 20 and having to stop is utter -
flashbang thoseReally? What about the 3 nerve gas cannons and the 6 piercing cannons, all with health levels above one missile shot's reach?
Well I'd say you have to make surgical strikes with firebombs... All the weapons are very low level ones so if you tap the right spot you can actually take out a lot of them at once. You'll still have to deal with some RL and nerve gas cannons because you won't be able to take them all, but their damage is very limited so with a few, smart troop moves you might be able to complete it.
I dont mind people being able to complete all checkpoints, they take a few losses along the way and it evens out in the scoreboards anywayFor my part I like it. I can see from one event to the next one (well at least for the two first ones since this one has an increased difficulty level) how much progress I've made in the game. Apart from the rankings vs other players, I can see how much improvement I've made, both in firepower and tactics. I think it's nice and it wouldn't be the case if everyone was potentially able to complete all checkpoints.
already dealing with it mateso you cant finish the event? lol, not everyone can bro, just gotta deal with it (no offence)
theres no way to make it 'equal' without making it 'too hard' or 'too easy' for SOME people
Why do you use medicos at lvl39? I doubt you have them at such a high level that they are of any use.Ok, last two events I ended in top 10, this one totally different.. My lvl 39, I use 4 Diegos with 5 rank and all talents on missile attack ~ 11250dmg, the first checkpoint i started was 30lvl with Gas machine, many mines and so on.. now I'm on 10 checkpoint and i used 2 times "Reinforce" this is nonsense if I wasn't donated i can't even pass like 5 checkpoint.. I don't know what dev thinks when he put together players with 35 - 50 lvl in same event. P.S. higher player level = chance to have better squads, better squads bonuses, higher sicario level, better upgrades in training camps..
Dude wtf are they smoking at FTXSo this is checkpoint 20 my friends. I Wonder what's checkpoint 25 gonna look like? View attachment 540
They just missiled mine finca with 4 missiles my finca is level 19 220k health +11k extra cartelbonus health.4 clicks for 168,000 health? That means their missile damage is somewhere in the 42,000 - 55,999 range.
The event fincas have 270,000 health. To be able to take out this finca with just one more click, they need at least 54,000 damage/missile. Statistically, only 14,3% of these already extremely powerful players could do it.
Imagine that 20% of the players in your group (each group is comprised of 100 players) have these rare missile talents stacked up, which is ridiculously overestimated in my own experience. Then you could expect 2 to 3 players in your group to be able to missile the fincas, that is 2 to 3% of the group players. Nothing to make a fuss about.
I am very far from being able to missile a finca, but I am currently number 2 in my group and I haven't finished playing. I sincerely doubt I am doing better than "no deploy" players here. My conclusion is that there are no "no deploy" players in my group, which seem to corroborate my theory.
I didn't use them before, but in event it helps a lot to keep Diegos in shape, spending to much energy on missiles..Why do you use medicos at lvl39? I doubt you have them at such a high level that they are of any use.
and ur level is?I had the same checkpoint 12 than you did.
Vinnie Di Maggio what do you wanna say about that? :/They just missiled mine finca with 4 missiles my finca is level 19 220k health +11k extra cartelbonus health.
So the event finca with 270k health will go down with probaly 5 missiles