Competitors are doing things that this game can't do but FTX doesn't have any answers? Most cartels that are stuck with an inactive capo have spent thousands of dollars yet their capo is usually around level 30 who doesn't seem to have purchased anything in the game. It's a small feature that can be implemented without harming anyone. Also, most apps that require us to login have an auto self-destruction feature after a few months of inactivity. You should include that in your T&C for players that hold the highest position in a cartel. If someone ever wants to come back to the game just let him contact the support team and his account will be restored. Developers will need to start being a little bit more flexible as the game progresses further and the market is becoming more crowded with better mobile games.
I sent a suggestion last week that I hope will be followed up. It's a quick solution that can be accepted by most people for the time being.
- Make a capo hangout building or something to gather compound sicarios from all members.
- Each player can submit a maximum of 2 compound sicarios.
- Don't have to be a falcon or higher to put compound sicarios.
- There's not much difference being a falcon or a recruit apart from being able to put a compound sicario (same donation limit, same rewards from wars, same contribution to cartel chest).
- Capo, RH, or lieutenant can pick a maximum of 16 sicarios like usual from all of the gathered sicarios.
- Players will start spending gold to upgrade a second compound sicario and experiment with new compound layouts.
- Destroying a compound will be a lot tougher and more challenging.
- Cartels with an inactive capo are no longer stuck with a low level compound sicario.
But again, the main issue lies in my first paragraph that needs to be looked at.